Modifications:

1) Straight shooters can rotate: 

The Enemy Straightshooter rotates in my game always to the direction of the player, so its not possible to stand static next to a straightshooter and shoot him easily from the side

2) Firerate Potion

I added an Item in Form of a Potion, which increases the firerate of the player when destroyed

3) Destroyable Objects (Blue Planet)

The Blue Planet is blocking your way and it is possible to destroy the it through shooting on it

4) Enemy Spawners

I used the prefab of Enemy Spawners provided from the course and made some modifications to it. It has a player spawn Distance. That means, just if the player is in a certain range enemies will be spawned. 

5) Different Win Condition

In my Game it is notpossible to win through killing a specific amount of enemies. It is required to destroy all three spawners at the end of the level.

About my Game:

in case the game is too hard, because I still find that hard to determine, i provided a youtube link to a full run.

created by Daniel Mues

Download

Download
Windows.zip 27 MB

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