This was a Project for Coursera:

The additional Changes are: 

1 complete Level

Respawn Button in the Pause UI, which allows the player to go back to the last Checkpoint, when they fell down

New and "improved" Sounds (i just had some fun creating them :P)

Why a respawn button:

The other option would have been fall damage, but it depends what game you want. I created the level more in an arcade way. Means, when you fall down there were two options for me. I could implement fall damage, but this could lead to the situation, were the player falls on a platform were he does not die, but which is under the last checkpoint. Since i did not want this in my game, I added the respawn option.

Download

Download
Windows.zip 31 MB

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